Summertime saga v20 release and updates

Summertime saga v20 release and updates

Official 0.20 release!

Here’s our latest update 0.20!

If you are a Patron supporting us,  you can access a unique private download link on our website by linking your Patreon account here (OLD SAVE FILES NOT COMPATIBLE): 

If you are a not a Patron but want to play our latest patch, you will have to wait for our public links to be ready, roughly within 24 hours (OLD SAVE FILES NOT COMPATIBLE):

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Save file compatibility:

Due to the major changes at the start of the game, you may encounter issues. For best results, load a save from the MC’s bedroom or map, and not in the middle of a quest.

We strongly suggest starting with a fresh game. 

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Found a bug? Report here: 

Thanks to those supporting us all this time, and those who send us all the feedback!

-DC  

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Changelog 0.20:

New content:

  • The Main Story – Part One!
  • Added apartment complex location.
  • Maria, Josephine and Tina can now be impregnated.
  • Expanded Bank location.
  • Expanded Dealership location.
  • New minigame.
  •  New minor characters: Tina and Nadya.

Gameplay Touch-ups:

  • Improved pizza delivery minigame experience.
  •  More detailed backgrounds and evening variants for some existing locations, including: Beach, Glazies, Library, Planet Thiccness, Police station
  • Dimitri and Igor character art has been updated and expanded.
  • Dynamic backgrounds continue to roll out, providing more focused dialogue backgrounds.

New Features:

  • Support for scripted phone calls to add variety to character interactions.

 Improvements:

  • Reworked phone to drastically reduce CPU usage and make parts translatable.
  • Reimplemented the pizza delivery minigame.
  • Optimised for consistent play-speed and smoother frame rates.
  • Made delivery more consistent; aim Anon’s head at the front door.
  • Art has also received a touch-up and been re-exported to reduce seams.
  • Tuned the dynamic background code to be quicker and less memory hungry.
  • Better support for perennial backgrounds (i.e. those without time variants).
  • Stat check notifications have been moved out of dialogue to a separate UI element.
  • Passed stat checks are now also shown, so branches are a bit more visible.
  • Cutscene transition standardisation continues, with many more updated.
  • ATM performance has been improved.
  • The shower rota roulette has been improved to offer more flexibility.

 Bug Fixes:

  • Resolved crash in phone caused by having no active quests.
  • Enabled Consuela to carry twins, as always intended.
  • Restored erroneously unused Diane cutscene asset.
  • Fixed 100s of minor spelling and grammar issues.
  • Reordered layer to show posing for some Consumr dialogue that was previously obscured.
  • Removed possibility of taking Consuela to a locked church during her job hunt.
  • Renamed the regular beaver plushie to be an otter to match its depiction.
  • Corrected some of the flower names in Cupid.
  • Updated some dialogue where the player’s chosen name for Debbie or Jenny was not being respected.
  • Switched to using the correct background during Debbie’s day zero phone call.
  • Fixed player name alignment on report card.
  • Improved sleep prompt during Mia’s call for help quest.
  • Remedied the time of day in which Grace & Odette’s date takes place.
  • Fixed issue with daylight background being used at night during Jenny sex visits.
  • Taught Micoe to give accurate information about the location of Pregnax, Priya and the lab.
  • De-duplicated Jenny when she’d appear in the recovery room and at home after giving birth.
  • Prevented a segment of Eve’s dialogue triggering prematurely on weekends.
  • Given Debbie the ability to correctly identify a baby’s gender.
  • Fixed Anon’s internal virginity tracking so he can be honest in the game with Eve.
  • Updated a few instances where an incorrect blur was being used in the background.
  • Removed some disused/superseded assets.
  • Added some rails to Jenny’s ElectroClit quest to help avoid blocking other quests making use of Pink.
  • Fixed visual oddity occurring on entering the school for the first time.
  • Restricted access to Debbie’s panties while she’s in the room to prevent a conflict.
  • Resolved multiple blocking quest conflicts with Jenny mentoring Roxxy.
  • Removed an unneeded Bissette quest prompt that would play at the wrong time and without any background.
  • Fixed multiple visual and gameplay issues in Roxxy’s first study quest.
  • Prevented being able to jump start Diane’s breeding partner quest the night before.
  • Added confirm step to stat resets in order to give a second chance to people that don’t understand.
  • Improved school sneak quest rails to prevent accidental triggering of other quests.
  • Revisited pregnancy updates such that they play in sequence instead of only thefirst.
  • Fixed Annie’s button at her house to use correct dialogue.
  • Limited Richard and Lucy’s dialogue prior to taking delivery of Diane’s milk for continuity purposes.
  • Guarded against soft-lock when fooling around with Debbie instead of completing Diane’s route.
  • Prevented the search dialogue prompt in Jenny’s room playing if she is present.
  • Repositioned a Diane button that was trying to escape through the ceiling.
  • Removed a redundant dialogue option from Ivy’s button menu.
  • Restricted Lucy’s dialogue options about kids to when she’s in the daycare.
  • Removed the pregnancy minigame once insemination has already occurred.

Public links are up for 0.20.1 and we’ve added a hotfix due to a few hiccups.

If you are a Patron supporting us,  you can access a unique private download link on our website by linking your Patreon account here (0.20 SAVE FILES ARE COMPATIBLE): 

If you are a not a Patron but want to play our latest patch, you can access them here ( 0.20 SAVE FILES ARE COMPATIBLE ):

—————————————————— 

Save file compatibility:

Due to the major changes at the start of the game, you may encounter issues. For best results, load a save from the MC’s bedroom or map, and not in the middle of a quest.

We strongly suggest starting with a fresh game. 

——————————————————

Thanks to those supporting us all this time, and those who send us all the feedback!

-DC  

——————————————————

Changelog 0.20.1:

Improvements:

  • Added a notice for when a save has been migrated, and what to expect as a result.

Bug Fixes:

  • Updated Cassie, Ross and Rump cookie jar scenes to use correct backgrounds.
  • Fixed Mia and Jane’s cookie jar scenes to ensure they repeat correctly.
  • Ensured achievement ping gets dismissed after viewing achievement list.
  • Delayed ability to purchase beach house until after the main story intro.

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